I was in a DnD campaign where the DM was notorious for making every cool dungeon item/chest be trapped with an explosive or horrible curse or whatnot.
So Phaedra is thinking correctly.
We don't want Pavel to explode.
The crew looks up at the statue in awe.
Lani: Now THAT's purple.
Phaedra: No kidding.
Standing in the sparkling water below, they assess the situation.
Irving: All right. Do we get the kid to grab the spooky scarf?
Phaedra looks up, thinking.
Phaedra: I have a hunch I know what it's made of, so there's a fair chance it's not safe to touch. No point in risking Pavel's life just to see if it's dangerous.
She looks down at Pavel with a smile.
Phaedra: I'll try first. And if I can't touch it, you're on deck.
Pavel, still dripping, gives two thumbs up.
Pavel: I'm on deck!
Phaedra begins to float up from the water's surface.